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Author Topic: Pros and Cons of Amithlon type systems  (Read 36361 times)

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Offline XDelusion

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Re: Pros and Cons of Amithlon type systems
« on: June 08, 2011, 05:12:02 AM »
The last time I ran Amithlon, it ran circles around any emulator on the same hardware. I loved it!
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Pros and Cons of Amithlon type systems
« Reply #1 on: June 08, 2011, 05:17:51 AM »
A shit load! Pretty much anything AHI and RTG friendly. Quake for instance absolutely flew on my old Amithlon machine. And considering that there are unofficial updates for it, I have considered building another machine just for it until AROS gets its ass out of the Alpha stage.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Pros and Cons of Amithlon type systems
« Reply #3 on: June 09, 2011, 02:27:56 AM »
Quote from: Digiman;643609
We have AROS now so who cares?


Because Aros has shown no signs that it is going to move past alpha stage any time soon. Amit lon like MorphOS brought smiles to my face where as Aros has brought sadness. give it another 10 years and we'll see.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Pros and Cons of Amithlon type systems
« Reply #4 on: June 09, 2011, 03:53:42 AM »
Quote from: Heiroglyph;643678
@B00tDisk:
If I remember correctly, there were native versions of ImageFX, Aladdin 4D and a few other Amiga apps, but not a lot of new ports.

@XDelusion:
I agree that Aros has been going pretty slow, but you have to give the guys a LOT of credit for starting from nothing.

Toni and Jason get a lot of credit recently for giving the Amiga version a huge boost, but they all deserve a lot of recognition.


I agree, they've done a LOT, but having followed it since the beginning, I'm starting to feel like their priorities misplaced. I.E. I was psyched to see integrated emulation, but sadly the OS the emu runs upon is itself FAR from stable and highly unpredictable. Maybe I'll have a change of heart when I buy my Aspire One
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Pros and Cons of Amithlon type systems
« Reply #5 on: June 09, 2011, 05:59:43 AM »
I'm bi-polar in that respect. I'm very hungry for the Natami, was sad to see the Coldfire never worked out their compatibility issues, and at the same time am loving MorphOS and have always got my eyes on the other variants. I'll take one of each if they all work well! :)

As for that additional CPU in the X1000, I'm REALLY curious how that might help OS4.x's compatibility with classic, hardware dependant apps. Very Curious indeed!
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Pros and Cons of Amithlon type systems
« Reply #6 on: June 09, 2011, 07:10:54 PM »
I also miss UAE for QNX. It was cool to be able to launch QNX apps via Work Bench, though sometimes the screens would screw up, and with no updates on the horizon, I stopped using it. :(
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Pros and Cons of Amithlon type systems
« Reply #7 on: June 09, 2011, 09:08:05 PM »
Amiga + Haiku = My wet dream
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Pros and Cons of Amithlon type systems
« Reply #8 on: June 10, 2011, 09:21:42 PM »
As it turns out, there are plenty of Youtube videos showing off the greatness that was never mean to be. :(

http://youtu.be/EwTW2yqlpzc
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Pros and Cons of Amithlon type systems
« Reply #9 on: September 03, 2011, 08:30:38 AM »
Quote from: haywirepc;644837
Technically, under the hood beos/haiku is very awesome, but the look and the gui is so but horrible and ugly. If they made it skinnable and allowed you to modify the interface alot, I think it would be alot more usable. Its so horrid ugly. If the gui looked like/worked like amiga os, I'd use it I think.
 
The multitasking/multi-threading is better than anything out there. Its smooth and fast and effecient...

I remember with BeOS PE, and the official Retail copy of 5.x, one could hold down certain keys on the keyboard, then go into the Tracker and find a hidden set of Themes that had been previously hidden. One of them was Amiga, which coupled with an Amiga Icon Replacement Kit that was on BeBits, you would basically have an OS that ran as smooth or smoother than Amiga OS, looked a lot like Amiga OS, and operated basically like Amiga OS, but with a more Unix based file structure, and a heavily enhanced Lister Menu.

Though, one thing I did not know about until recently, was why did they create those stupid looking tabs in the first place?

Well as it turns out, BeOS has a feature that allows you to connect multiple windows together, not at all unlike how WinAmp works with it's EQ and Song Menu, except with BeOS/Haiku, you can interconnect just about anything!

Of course there was the Multi-Screen option, which again was very Amiga like, though it did not support screen dragging. :/

The Partition Manager reminded me of some partition software that came with an external A600 hard drive I once owned. So that was a very Amiga like experience for me.

The one thing I always wondered, was why in the hell did they choose to target AmigaXL for QNX instead of BeOS or both? I understand that both were being talked about as potential alternatives for Amiga OS and the future of Amiga, but seriously, why QNX? An integrated Amiga environment that would allows you to launch BeOS apps and games from within a wickedly fast virtual Amiga environment would have been bad ass!!!

Ohhhh, I think I can taste vomit in my mouth...


...the things that could have been.


On the topic of Amithlon, I got my system up, though now I can get the SB 128 to produce any sound.

I updated with Boing Bag 2, then installed the Amithlon Update package choosing to use the included NIC and AHI drivers, but this ended up removing Sb128 as an option.

I think I'll format my Amithlon partition, re-install, and have another go.
« Last Edit: September 03, 2011, 08:33:53 AM by XDelusion »
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Pros and Cons of Amithlon type systems
« Reply #10 on: September 03, 2011, 09:19:56 AM »
Quote from: fishy_fiz;657605

Not exactly the point of the thread, but amithlon is for me is still my favorite Amiga based system for modern computing.


Ya, I feel the same, so I'm going to go ahead and heckle you for a port of PrBOOM-Plus for Amithlon. He he he. ;)

Seriously though, I can't wait to get the sound working on this, and to catch up to speed on all the updates, such as how to use Warp3D, USB, and so forth...


Tis a shame this never extended into PPC territory. It still saddens me that I can't get sound to work in Shogo under MorphOS. :/ Though, my current sound issues aside, Nemac IV absolutely FLIES!!!!


Oh, btw, has anyone tried the PAULA AHI Output Hack with Amithlon? I'd love to hear what that sounds like, and to see how well it works. Maybe this could be used with OctaMED and other such apps. On that note, is MIDI supported in Amithlon?
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Pros and Cons of Amithlon type systems
« Reply #11 on: September 03, 2011, 10:09:50 AM »
Hmm. Your friend is a Saul Williams fan apparently. :)

What is bex86?

And I look forward to your work! And I'm glad to see you working on something outside of AROS too. Not that AROS is bad. It's just that I like to see all the Amiga alternatives supported. Now I wonder when P.OS (or what ever that alternate OS was called) is going to get revived? :)

 I've been working on my Star Wars project for PrBOOM-Plus as of late, and have found a new trick with the MP3 support that will allow me to better tell the story. Well it's an idea I've had kicking around that I finally put to the test.

 I've got an interesting level created which takes place inside a pyramid. The central part of the pyramid is open and casts down light upon a tomb in the center of the room. When you enter in, a translucent image of a Spirit manifests above the tomb, and in the background I have an MP3 playing which consists of some ambient effects along with the dialog for the the floating image of the ancient spirit.

 Hidden underneath the tomb is a LONG shaft which contains an elevator which is slowly and silently carrying a Talisman up towards the top of the tomb.
The elevator will reach the top at the exact time the Mp3 reaches the point where the dialog finishes, and the spirit tells you to take the talisman for protection. This Talisman will also allow the character to cross the room and exit through a door that could not be opened before you grab the talisman.

I need to add at least 2 or 3 minutes of additional Ambiance to the end of the MP3 though. In this way, unless the player leaves the game running to make a cup of coffee or what ever, they will have exited the door by the time the MP3 loops and the dialog repeats.

I have recently wrote the author of PrBOOM-Plus and asked if he might be able to add in game support to Start, Stop, and Pause MP3's within game. Not something my project depends upon, but surely something that would come in very handy for story telling!!!

While I was at it, I requested Jump support since we now have freelook in Gl mode.


Anyhow it would be great to be able to run my project underneath Amithlon some day too! As a matter of fact I set up my system to allow me to boot into Amithlon, or to boot into MicroXP which I have dedicated to working on my Star Wars project which I keep on an 8Gb USB stick so I can also work on the run. :)
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs