Welcome, Guest. Please login or register.

Author Topic: Warp Up And Power Up Problems  (Read 10113 times)

Description:

0 Members and 3 Guests are viewing this topic.

Offline KennyR

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 8081
    • Show all replies
    • http://wrongpla.net
Re: Warp Up And Power Up Problems
« on: October 06, 2003, 06:02:16 PM »
Quote
CU_Amiga wrote:
Yeah but surely Power Up is better then Warp Up.


No, it's not. WOS is not perfect either, and cross-compiling stuff for it is still very difficult.

Quote
Most of the stuff (3D) seems to run a bit faster and smoother (MAME, ADoom).


WOS stuff often used MMU hacks. PUP stuff didn't.

Don't believe the stuff about WOS having less context switching - that's in hardware and can't be fixed. The example programs that came with WOS to show better performance were rigged.

Quote
Would it have been possible to make the stuff that are Warp Up only onto Power Up, (Wipeout, Amidogs emulators, etc).


Yes. All PUP lacked was Warp3D. And as others said, the emulation lib killed it.

MorphOS is doing just fine with the same ELF format, so it's not that which made PUP unpopular.
 

Offline KennyR

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 8081
    • Show all replies
    • http://wrongpla.net
Re: Warp Up And Power Up Problems
« Reply #1 on: October 07, 2003, 02:41:10 PM »
Quote
CU_Amiga wrote:
Yeah but why did Warp Up come out? Weren't everyone satisfied with Power Up? Also if Power Up had Power 3D (or equivalent to Warp 3D) then would it have been just as popular if battled face to face with Warp Up? And more importantly, ran the same stuff as Warp Up?


You missed all the flame wars from 1997-1999 about the subject of PUP vs. WOS. It's quite interesting, since its a sort of forerunner of the MOS vs. OS4 war. All sorts of nasty things were said about both sides. If I remember rightly, WOS was called a ripoff and a bad hack, and PUP was called buggy and too closed. Probably both are a little right: WOS isn't reknowned for stability and uses a weird register setup (which will make it very hard to emulate under OS4), and early versions of PUP did have bugs, and indeed was very closed (intentionally, since the authors didn't want coders using hacks that would break in future hardware releases).

As to what was really better... I don't know. I like aspects of both. It doesn't really matter now, WOS "won". Don't take it so simple as the best option won, since when did that ever happen? VHS beat Betamax, PC beat Amiga.

Quote
Would it have been possible to run Warp Up emu under Power Up?


I don't think so. WOS allowed "hacky" things that PUP never would. Although MOS emulates WOS and is better at it than the original, so maybe it wouldn't have been impossible.