Line Of Sight is very important in a game like this. Have you got any calculations for it yet?
And...
It`ll be a hightech strategy game, Dune like (completely different, but just to clarify its not turnbased and not like a realtime UFO etc).
No, that didn't clarify it at all. :crazy: ;-)
Strategy games I've seen (I've played them since the 80s) are either realtime or turn based. Dune was more or less turn-based (although in a different way). Dune2 was realtime. If you don't mean either, what do you mean?