OT: Lempkee, I don't think Commodore dying was responsible for the Amiga's death, at least not directly. In 1994 - the peak of the Amiga's popularity - DOOM established the PC as a games computer. All the gamers ran off and got one. After that Amiga games tended to be sawn-off ports of PC ones because PC hardware was more powerful - and getting more powerful by the day.
By '95 is was standard to have a CD-ROM on a PC - but almost nobody had one on an Amiga. The games companies left for the PC as Amiga market profits plummeted. Probably Commodore's death resulted in no more faster, better Amigas being made to compete with the ugly PC clones, Frankstein monsters of circuits built on top of those crappy greenscreen office computers that PCs used to be.
That's the irony - a PC as a games computer? That's like having a 100 tonne truck to go buy groceries with.
Back on topic: many of the missing Amiga games - like TFX and Settlers 2 - disappeared even though they were ready, because almost nobody had the spec to run them. That was cause of the end of gaming on the Amiga.