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Author Topic: Rage Hard on MorphOS  (Read 5975 times)

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Offline carls

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Re: Rage Hard on MorphOS
« on: May 16, 2003, 02:56:15 PM »
To put it bluntly: If that is a game looking "awesome", I feel sorry for the MorphOS gaming community.
Amiga: Too weird to live, too rare to die.
 

Offline carls

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Re: Rage Hard on MorphOS
« Reply #1 on: May 16, 2003, 03:20:13 PM »
@zacman

I doubt it. Perhaps it will be pirated about 100 times more. If you want to put your money on a new 3D shooter, why should you buy something that looks like a five year old game when you can get something with the looks of UT2003?
Amiga: Too weird to live, too rare to die.
 

Offline carls

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Re: Rage Hard on MorphOS
« Reply #2 on: May 16, 2003, 08:30:15 PM »
@redrumloa
By the gaming-standard of today it's low-polygon-count and pretty poorly textured. But if it's "work in progress" screensots, I might be a little soon to judge.

In any case, you've got a powerful PC, compare that game to Quake 3 (which should work fine on Pegasos hardware since it's even playable on a PII 450 with a TNT2 card).
Amiga: Too weird to live, too rare to die.
 

Offline carls

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Re: Rage Hard on MorphOS
« Reply #3 on: May 16, 2003, 08:36:51 PM »
@KennyR

Allright, what I mean is that if hard-gaming would-be owners of new Amigaish hardware (like me) are going to be interested in the Pegasos, there needs to be games that look a little more interesting than Counter Strike. Most people seems to go bananas as soon as someone even thinks about mentioning a new game to be ported - as if it's the world's greatest game just because someone might release it for MorphOS.
Amiga: Too weird to live, too rare to die.