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Author Topic: Top 3 worst ideas in Amiga history?  (Read 20353 times)

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Offline chiark

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Re: Top 3 worst ideas in Amiga history?
« on: February 11, 2010, 12:06:59 PM »
Quote from: Karlos;542520
Speaking of display stuff, considering you could support 6-bitplanes on ECS, I think EHB was a pretty stupid idea. Why not just have 64 distinct palette entries instead?


Because there were only 32 colour registers and it was, like much of the amiga stuff, a cool hack you could do to the existing hardware without breaking things.
Which leads me to...

1.  Too much attention on backward compatibility...  You'd have thought they'd learnt from the 128!  Have the balls to say "this is the next big thing" and have a revolution, not just evolution.  This explains Paula, AGA, you name it...

2.  Strategy.  They didn't have a clear strategy, which meant marketing sucked.  You can't market if you don't know what you're selling to whom...

3. Lack of R&D, closely linked with 1+2.  The more I think what Dave Haynie and his team achieved despite commodore management, the more I am utterly amazed...
Celebrating 21... no, make that 27... years of Amiga use