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Author Topic: Hyperion: Game Licencing  (Read 1246 times)

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Offline Quixote

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Re: Hyperion: Game Licencing
« on: April 29, 2003, 11:45:50 PM »
;-) I suspect that it's mostly the same as with any business.  The question of the day is "Can we sell enough copies to justify the cost of porting it?"

In a smaller market, look for games that are cheaper to port.  As the Amiga market expands, look for the more expensive titles to become feasible.