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Author Topic: Which of the Alien Breed games is best?  (Read 5352 times)

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Offline Hyperspeed

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Re: Which of the Alien Breed games is best?
« on: February 05, 2006, 09:35:47 PM »
I remember reading in Amiga Format that the CD32 one had a superb animation at the start (and I bet the sound was fantastic). Think this was Tower Assault.

I found Alien Breed games quite tough, especially that one where you have to escape the self destruct. I have to say Alien Breed 3D2:The Killing Grounds was pretty boring, even on '060.
 

Offline Hyperspeed

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Re: Which of the Alien Breed games is best?
« Reply #1 on: February 06, 2006, 09:59:18 AM »
Don't forget your genuine CD32 pad!

Hey, anyone else here think the Cheetah Bug mini-stick was crap?
 

Offline Hyperspeed

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Re: Which of the Alien Breed games is best?
« Reply #2 on: February 06, 2006, 11:47:43 AM »
Yeah the design was class - single colour, ergonomic, compact.

The stick felt a little too slack though (I seem to recall adjustment didn't work either).

I think the only FULLY compatible controllers were the Commodore CD32 pad and the Honeybee/Competition-Pro CD32 pad. These had 4 fire buttons, 2 shoulder buttons and a pause button. A few games made use of all of them, ADoom lets you strafe with the shoulder buttons and AmiMasterGear emulator lets you quit to Workbench with the pause button.
 

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Re: Which of the Alien Breed games is best?
« Reply #3 on: February 06, 2006, 11:52:03 AM »
Oliver: Do you have a Yute or a Charger?

:-D
 

Offline Hyperspeed

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Re: Which of the Alien Breed games is best?
« Reply #4 on: February 06, 2006, 10:51:59 PM »
I wonder if you can park those cars at 20,000 feet to avoid the traffic wardens.

:-D

I like the rear of that purple one, with the square turbine outlets - very Sci-Fi!

A new Alien Breed should focus back on the top down experience, it captures the imagination. Sonic The Hedgehog didn't give you the same feeling of control in 3D as when you were controlling the zany physics side on.