Welcome, Guest. Please login or register.

Author Topic: How is MAME on the Amiga  (Read 10055 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Hyperspeed

  • Hero Member
  • *****
  • Join Date: Jun 2004
  • Posts: 1749
    • Show all replies
Re: How is MAME on the Amiga
« on: November 19, 2004, 08:48:03 AM »
MAME is rubbish on 68k. Probably on Amiga in general.

My favourite emulators are AmiMasterGear, CoolNES and AmiGameBoy.
Fusion and Shapeshifter are cool too and allow for productive
emulation.

I could never find 128k games for ASp but I know Speculator was pretty
good. Auf Wiedersehen Monty on Magic64 was fun as well.

:-D
 

Offline Hyperspeed

  • Hero Member
  • *****
  • Join Date: Jun 2004
  • Posts: 1749
    • Show all replies
Re: How is MAME on the Amiga
« Reply #1 on: November 19, 2004, 11:28:38 PM »
You've probably just heard me chanting about it...

;-) ;-) :-D

It's got some serious graphical glitches and slowdown in some areas
compared to the sublime AmiMasterGear but who can deny that Mario 3 on
Amiga isn't cool.

Forget Giana sisters, get a Mario3.nes and give it a try, it kept me
playing right until the snow level which must mean it's of a
reasonable quality to warrant a visit to Aminet!

AmiGameBoy is also a good one, programmed by the same person who did
AmiMasterGear. Both are Z80 machines so I suppose if you get it right
with one then the other follows.

I reccomend Kirby, Tetris and BombJack!

;-)
 

Offline Hyperspeed

  • Hero Member
  • *****
  • Join Date: Jun 2004
  • Posts: 1749
    • Show all replies
Re: How is MAME on the Amiga
« Reply #2 on: December 01, 2004, 01:20:28 AM »
I'm not sure I'd appreciate the games on drhirudo's emulator list. I
mostly like the late 80's console stuff.

In defence of CoolNES - it supports excellent sound, fantastic GUI,
CD32 pad support and Mario3 (although mildly glitchy) is playable
enough to keep you at it for a few hours.

Mario3 has to be the most playable game on an 8-Bit...  although due
to the glitching the bonus rounds become unusable.

I think AmiGameBoy is better than WZonkaLad because, like
AmiMasterGear, it has perfect sound, CD32 pad support, full speed and
if a game follows the rules it will not glitch. Sadly - Mario doesn't
work on it, although Tetris and Kirby are fantastic - as is Bomberman
et al.

On a more sophisticated note, has anyone got anything like Duke Nukem
or Marathon running on Shapeshifter or Fusion? What was FusionPPC like
as I'm itching to play Command & Conquer on Amiga!

:-D