Hi all !
I'm planning to rewrite, with SDL, some of the old Amiga classic games and I'm looking for a way to get/rip ressources (gfx, sound....) from a ".adf" file.
I've already try ADFOpus but it is only able to read "DOS" disk. I know that games disks are protected against reading from Workbench utilities.
Does someone can explain me how to remove this protection and access to game's data ? I'm using UAE but my A1200 is still waiting to serve if necessary !
I hope, I won't be obliged to use an hex editor ! ;-)
Thansk !
Julien