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Author Topic: Alien Breed 3d level editor  (Read 3826 times)

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Offline girv73

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Re: Alien Breed 3d level editor
« on: February 17, 2008, 12:07:16 AM »
There isn't one for AB3D 1.

Some years ago I did some investigation into the level file format and managed to get the wall structures converted to Quake 1 ".map" format. But I didn't get the whole format figured out (eg: switches, items, aliens etc.) as it turned out the Quake 1 engine couldn't handle the level size AB3D required and I abandoned the project.

That's as far as anyone has got, as far as I know.
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Offline girv73

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Re: Alien Breed 3d level editor
« Reply #1 on: February 18, 2008, 09:22:07 AM »
Yeah I played the demo more than a few times as well.

I guess it was just a licensing thing; the aliens in the demo were too much like the Aliens from the movies, and the cost of the rights to use that style of creature would most likely have negated all the profits from the game.
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