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Author Topic: Gloom, DOOM, Graffiti  (Read 6683 times)

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Offline Seiya

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Re: Gloom, DOOM, Graffiti
« on: May 28, 2006, 11:55:31 AM »
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The curious thing about ADOOM on my system is that shrinking the display window doesn't seem to speed it up much, so c2p must not be using that large a portion of CPU time. DOOM runs better on my 386DX with 32KB of external cache so I guess memory latency must weigh heavily. I wonder why Amiga CPU cards never had L2 cache



because L2 cache on amiga was useless