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Author Topic: FPGA Replay Board  (Read 820665 times)

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Offline Linde

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Re: FPGA Replay Board
« on: January 24, 2011, 01:31:03 AM »
I'm looking forward to some videos of CPU intensive demos and games -- Doom, Gloom and what have you.
 

Offline Linde

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Re: FPGA Replay Board
« Reply #1 on: May 13, 2011, 09:54:06 AM »
I suppose it will be like a real AGA Amiga in that some OCS/ECS games will have to be patched to run properly, or that you'd have to set up ECS compatibility in the early startup menu. As a whdload user, I don't mind either way.
 

Offline Linde

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Re: FPGA Replay Board
« Reply #2 on: June 15, 2011, 08:20:15 AM »
Quote from: Cosmos;645406
128 Mb or 256 Mb will be not enough soon too : remember the A500. At the begining 512 Kb was enough for most of the games/demos. But quickly, 1 Mb was required...

Could you give some concrete examples of what you would realistically want to do on a 68k Amiga that requires more than 128 Mb RAM? 68k developers thankfully don't seem to be in a hurry to climb the curves of Moore's Law.

Quote from: digiflip;645415
cant people use virtual ram which would load from either sd card slot or micro sd slot on daughter board?

or would sd be too slow ie is class 10 too slow?

ie http://aminet.net/search?query=virtual+memory

If it works with a real Amiga hard disk, I don't see why it wouldn't work on this board.
 

Offline Linde

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Re: FPGA Replay Board
« Reply #3 on: June 15, 2011, 10:35:03 PM »
Quote from: ChaosLord;645441
Gfx. Games.

You'll have to look hard for a game with even half those requirements without resorting to boring PC ports. I'm sure that there's a huge market who wants play sub-par ports of old PC games and use OWB in slow motion on these boards...

What kind of graphic work would you do? Raytracing spheres over checkerboards in 5000 x 5000 AGA? Spinning chrome logotype animations over grid pattern in 1080p? ;)

Please be more specific, and as I said, more realistic! 68k in the high end memory range is a niche market, and I frankly don't see why anyone would go that route just to be able to do in 1/100th of the quality and speed what any sane person would do with a modern computer. I don't think that a 68k Amiga has anything to catch up to when it comes to modern computers... they're different fruit!
 

Offline Linde

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Re: FPGA Replay Board
« Reply #4 on: August 08, 2011, 09:20:41 PM »
Great news!
 

Offline Linde

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Re: FPGA Replay Board
« Reply #5 on: December 05, 2012, 07:37:07 AM »
Quote from: kedawa;717561
Different connectors?

Both are DB9 and the wiring doesn't really matter when you can so easily replace the controller.
 

Offline Linde

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Re: FPGA Replay Board
« Reply #6 on: October 20, 2013, 01:51:39 PM »
Quote from: psxphill;750110
WinUAE is an emulator of classic amiga systems, so there would be no demand unless there was a system that supported something better than AGA

You're quite obviously wrong, judging from the hype in this thread.