Well, I tried booting from the CF card I use in my Amiga in the latest version of WinUAE (based on the A1200 quckstart configuration with "best compatability"), emulating my setup (stock 1200 with 8mb expansion RAM).
First game I tried was Lionheart (since it uses a lot of visual effects based on graphics timing) and I randomly get graphical artifacts in the background.
The second game I tried was The Addams Family (less hardware wank), which worked very well except that the sound from when you jump on an enemy would randomly be reduced to just a "click" noise. This could be because of my sound settings, though, but I don't usually experience the problem of sounds disappearing in other games.
The third game I tried was Agony, which works great until you move the player to the bottom of the playfield and fire. Strange looking artifacts appear on the top of the playfield.
None of these are even AGA games, and these bugs don't appear on the real machine.
As I pointed out earlier there's no need to try every piece of software when you can just have a look at the WinUAE changelog and see what bugs were fixed in chipset emulation over the last few versions. Do you really think that the AGA bug that was fixed in 1.5.0 ("AGA mode sprite garbage may have appeared in some cases.") would be the final one?
Honestly I think that you should just get over your besserwisser attitude until you actually get a clue.