motorollin wrote:
CSixx wrote:
Setting priority to high will not make a game that is written by a halfway competent developer, speed up...
It will if setting it to High allows it more CPU cycles than it has when set to normal priority.
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moto
That will really not make much of a difference, unless you also have another cpu intensive program running. A idle windows basicly use no more than 1-2% cpu at most and setting the priority of a game to high or realtime will not make a notciable difference other than the fact that it will slow down or completly halt everything else running with a lower priority.
Even running a game at idle will in many cases not decrease the perfomance of this game, unless something else in the background wants to hog the cpu too.