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Author Topic: New 3d versions of popular 2d Amiga games?  (Read 5596 times)

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Offline gizz72

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Re: New 3d versions of popular 2d Amiga games?
« on: June 29, 2004, 10:08:13 AM »
Greetings,

What a cool idea!:idea: Hmmm, for 2d games classic to 3d games in mind. Alien Breed 3d 1 and 2. First person shooters. Surely took advantege of those expanded miggy's. And They are availble.
Now the other classics like Turrican trilogy(1st person and network capable as well) but that would be too expensive to develope on A1 or Pegs.

A mascot of Giana Sisters would be cool. 8-) or A real live person! :-o At the same time a 3d version of the game would be very appealing to classic and newbies alike.

I'm sure those few steps are important to revive an already stagnant market share. Err.. very meager market share. Time can only tell.(crossed fingers 3x) :-)

Cheers!

Gizz
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Offline gizz72

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Re: New 3d versions of popular 2d Amiga games?
« Reply #1 on: June 30, 2004, 03:18:49 PM »
Greetings,

Hmmm since we're in the subject of Porting games, how about porting those Arcade Beat'em Up Games like SNK vs CAPCOM 2 Or Marvel VS. CapCom with QSound tech support! Shooters like Time Crisis 3 or Silent Scope 2 would also be nice with Light Guns in mind! That would kick ... 8-)

Remember OutRun? How about, for a newer port, Grand Tursmo II and similar racing games or Better! Like to see that Redone. That will push the Amiga into extrme 3d renderings!

A 2d game like METAL SLUG 2 would be nice ported as well. If all the games I mentioned were possible to port.

Cheers,

Gizz
Good day to all Amigans!
Please Check My FaceBook page
or my Resource Blog @ G.A.R.P.

SAM - SAMSUNG DB-Z2 Dual Core; 1 GB RAM; Dual Drive Win7 and IcarosDesktopv1.5.2
GEORGE - TOSHIBA Satellite J41 ; 512MB RAM; Dual Partition WinXP and IcarosDesktopv1.5.2
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Offline gizz72

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Re: New 3d versions of popular 2d Amiga games?
« Reply #2 on: June 30, 2004, 04:53:59 PM »
@Philips

Yor're right about the amount of time to code that version on the Amiga.
I think it's much better to play a version/conversion of such games I mention on the Amiga. Emulating would have its limitations as well, while a version of a game on the Amiga running natively would depend on the coder. One good exeample of a good(almost) conversion/version is the Mortal Kombat 2.

Cheers :-)

Gizz
Good day to all Amigans!
Please Check My FaceBook page
or my Resource Blog @ G.A.R.P.

SAM - SAMSUNG DB-Z2 Dual Core; 1 GB RAM; Dual Drive Win7 and IcarosDesktopv1.5.2
GEORGE - TOSHIBA Satellite J41 ; 512MB RAM; Dual Partition WinXP and IcarosDesktopv1.5.2
MANNY - A1200 + CobraDKB \'030 w/ 32MB + DataF