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Author Topic: Top 3 worst ideas in Amiga history?  (Read 20369 times)

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Offline delshay

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Re: Top 3 worst ideas in Amiga history?
« on: February 12, 2010, 10:14:25 AM »
Quote from: save2600;542581
No, PC's have had multi-button games for a looooong time, but maybe not as far back as I am thinking. But wait... yeah, pretty much Gravis and Logitech, I remember having 2 buttons and that scenario was even standard on systems as far back as the Apple ]['s.

In any event, by the time the A500, CDTV, A1200 & CD32 came out, 2+ buttons for gaming should have been the standard. I'm just surprised that it wasn't the standard starting with the A1000.


when using anologue joypad i  have four buttons (gravis anologue pro). when using digital joystick (modifyed) i have two fire buttons.
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power is nothing without control