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Author Topic: Why C= never made a 65816 based machine?  (Read 11308 times)

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Offline mongo

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Re: Why C= never made a 65816 based machine?
« on: August 06, 2012, 03:46:05 PM »
Quote from: Hattig;702482
Commodore couldn't have managed their way out of a hat.

Content to sit back on their money earners, they stopped innovating and, surprise surprise, a few years later they were bust.

Just this morning I was thinking that C= should have reduced the C64 to a single chip (including the VICII,SID,6502,Serial,etc) by the late 80s so that they could sell it for cheap in developing countries for a profit. It could also have been clocked higher because said chip would have been fabricated on a far more modern process than the original C64. Your idea of using the 65816 is similar. An enhanced C64 for the late 80s/early 90s, with the C64's flaws (relatively slow CPU, mud-inspired colour palette) designed out.


By the late 80s the production cost of the C-64 was about $25. It wasn't going to get much cheaper than that. Clocking it higher would have caused a ton of the software for it to not work and screwed up the video timing.
 

Offline mongo

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Re: Why C= never made a 65816 based machine?
« Reply #1 on: August 07, 2012, 04:26:57 PM »
Quote from: slaapliedje;702592
Remember what Sega did with the Genesis?  They released a converter for Sega Master System games.  That's exactly what Atari and Commodore should have done for their 16/32 bit machines.  Just supply some 5.25" floppy drive that had some hardware in it for emulation.  Would have been a killer product and allowed established software categories to be utilized on newer systems.


The "some hardware in it for emulation" would have had to consist of pretty much a complete C-64 and 1541.

Sega's Power Base Converter for the Genesis was just an adapter that allowed the different sized Master System cartridges to plug into a Genesis. There was no emulation involved because the Genesis contains the full hardware of the Master System.