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Author Topic: Cybervision 64/3D & Warp3D  (Read 3573 times)

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Offline AmigazTopic starter

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Cybervision 64/3D & Warp3D
« on: April 02, 2007, 07:32:22 PM »
Has anyone ever got any Warp3D stuff working with a Cybervision 64/3D card?

I know people will say "don't bother, the 3D capabilities of the CV64/3D is crap etc etc..blabla" :) but I just want to test it because "I can" ;)
I've tested the PPC & 68k Warp3D demos but all I get is crashes.
I can figure that I need almost all of my 4mb RTG mem free for Warp3D to work.
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Amiga 4000T - A3640 '040
Amiga 4000 - CS MKIII
Amiga 1200 - Blizzard 1230 MKIV
Amiga 1200 - Stock
Amiga CD32 - TF360
A bunch of ol' A500's
 

Offline AmigazTopic starter

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Re: Cybervision 64/3D & Warp3D
« Reply #1 on: April 02, 2007, 08:11:08 PM »
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pVC wrote:
Yes, it has worked fine on my CV3D... but there isn't enough memory for everything. But Descent worked fine, much better than with software render. And couple of other things too... but can't remember anymore as I've had Voodoo3 in use for years after it.


Guess you dropped your WB resolution down to 320x256 8bit and no backdrop for it to work?  :-D
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Amiga 4000T - A3640 '040
Amiga 4000 - CS MKIII
Amiga 1200 - Blizzard 1230 MKIV
Amiga 1200 - Stock
Amiga CD32 - TF360
A bunch of ol' A500's
 

Offline AmigazTopic starter

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Re: Cybervision 64/3D & Warp3D
« Reply #2 on: April 02, 2007, 08:12:23 PM »
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cv643d wrote:
I think only 1MB of those 4MB is dedicated for 3D because there is a patch on Aminet so that the Amiga uses the 1MB left since there are so few 3D apps/games around that uses it.

You could try the Descent port if you want to find a use of the 3D part of the card :) , it is available in a special Virgie version.


Really? cool!  :-D

Bought Descent some time ago but only got the '060 version working 100%..the PPC version had no sound   :-(
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Amiga 4000T - A3640 '040
Amiga 4000 - CS MKIII
Amiga 1200 - Blizzard 1230 MKIV
Amiga 1200 - Stock
Amiga CD32 - TF360
A bunch of ol' A500's
 

Offline AmigazTopic starter

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Re: Cybervision 64/3D & Warp3D
« Reply #3 on: April 02, 2007, 08:21:19 PM »
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pVC wrote:
AMIGAZ:

No, I had 1024x768x16bit resolution always.. didn't bother to drop wb resolution for anything :)


Really? thought Warp3D needed at least 4mb free RTG mem. to work

On my A1200T with Mediator/Voodoo 3000 I have to remove my WB backdrop so I get over 4mb free RTG mem from Warp3D stuff to work
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Amiga 4000T - A3640 '040
Amiga 4000 - CS MKIII
Amiga 1200 - Blizzard 1230 MKIV
Amiga 1200 - Stock
Amiga CD32 - TF360
A bunch of ol' A500's
 

Offline AmigazTopic starter

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Re: Cybervision 64/3D & Warp3D
« Reply #4 on: April 02, 2007, 08:50:25 PM »
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pVC wrote:
Huh? Never had that kind of problems.. IIRC CV64/3D had one meg reserved for 3D textures and that was too small for some software, but wb screen etc were in remaining 3M and it didn't affect much what there was?

And with Voodoo3 (16M) on A1200 I haven't had problems with Warp3D stuff and it has big background picture etc :) Umm.. could VoodooMem setting or something affect...


If you wanna run PPC warp3d stuff you only have 8mb RTG mem to play with
-------------------------------------------------------------------
Amiga 4000T - A3640 '040
Amiga 4000 - CS MKIII
Amiga 1200 - Blizzard 1230 MKIV
Amiga 1200 - Stock
Amiga CD32 - TF360
A bunch of ol' A500's