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Author Topic: Game programming on the Amiga  (Read 5956 times)

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Offline macksterTopic starter

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Game programming on the Amiga
« on: February 06, 2004, 05:08:44 AM »
Just wondering what the best language to use to code games is on the Amiga? Is it possible to use c++ on amiga for 3d graphics? What is the best 3D graphics developement package available for the Amiga at the moment? Just a few suggestions would be great, thanks  :-)

p.s is it extremely difficult to do graphics programming on the amiga or is it easy?
 

Offline macksterTopic starter

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Re: Game programming on the Amiga
« Reply #1 on: February 09, 2004, 01:21:13 AM »
Thanks to everyone, You guys know your ####!
So just to clarify the stuff that has been posted.
SDL can be used in conjunction with OpenGL, but there is only the cut down miniGL version available for the Amiga? The GCC compiler is a tried and proven compiler for the Amiga? The SDL is good because it provides an API that interacts with all aspects of hardware: I/O, sound, and graphics, where as OpenGL provides the API for graphics programming?
Thanks again fellas, by the way is any of you guys currently developing a game/games for the Amiga at the mo?