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Author Topic: Again, Why didn't they port Amiga OS?  (Read 9025 times)

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Offline BigBenAussie

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Re: Again, Why didn't they port Amiga OS?
« on: November 20, 2004, 12:27:18 AM »
Didn't the AROS guys say they were going to integrate UAE for running classic software?

If they can get far enough, be somewhat compatable with OS4s new APIs, and add enough presentation polish, they could potentially give OS4 a run for its money. Without costing anything.

I want OS4 to succeed, but its a LOT of money. The fastest PC running AROS could kick an A1s ass at the moment, and you know it.

Ok. Scampering back to my happy place now.
 

Offline BigBenAussie

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Re: Again, Why didn't they port Amiga OS?
« Reply #1 on: November 20, 2004, 01:55:46 AM »
Dudes, I said AROS(implying native) would kick OS4s ass, not UAE emulation. I'm just passing on what I read somewhere, and wasn't assessing its technical merits.

Besides, if you know something is 16bit you'd have to install it under UAE running on AROS, instead of it doing it automatically, and accept the limitations. My hope would be that they integrate the window system somehow, so it at least looks like its one entity.

I figure if AROS gets far enough, people could create ports for it, like they do for MOS, classic and OS4. Maybe they are already, and I'm just not hearing about it.
 

Offline BigBenAussie

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Re: Again, Why didn't they port Amiga OS?
« Reply #2 on: November 20, 2004, 07:46:28 PM »
Quote
>I hope that you know Hyperion is working on AOS4 with very low budget.
Duh, they knew that when they started, and they should have thought of the consequnces instead of forcing another severe shift/split onto the community.


I remember that Garry Hare(CEO of KMOS) mentioned that Hyperion have not asked for more money to support development. Its pure speculation, but I wonder if Hyperion has not asked for more money because KMOS would have tried to water down their agreement somehow, cutting them out of some potential profit on sales. Hyperion keep compaining that they haven't enough money to support faster development, yet they don't ask for money from KMOS, who obviously has some money to throw around if they go around aquiring companies. It can only be that they like the deal they have now and are looking at the big picture. Hyperion have mentioned that they are not able to port to different PPC architectures and that licenses have to be purchased from AmigaInc/KMOS. So ultimately their hands are tied when it comes to an x86 port, even if it was possible.

Ok. Scampering back to my happy place now.
 

Offline BigBenAussie

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Re: Again, Why didn't they port Amiga OS?
« Reply #3 on: November 20, 2004, 08:25:15 PM »
I think it ultimately came down to this.....Sorry if there are historical innacuracies, but feel free to correct me nicely.

AmigaInc(or an earlier incarnation) well after the fall of Commodore and all the changes of ownership, wanted to produce a new OS, ultimately based around an AmigaDE hardware agnostic system. Amigans went ballistic and understandably believed an Amiga to be about hardware, and the original OS, not some new fangled software. So AmigaInc reluctantly agreed, but due to the animosity of Amigans to the x86 platform, probably because of years of platform warfare, they couldn't take the x86 route. AmigaInc were berated when even the dev platforms for AmigaDE came out on x86. So AmigaInc went PPC and contracted Hyperion to produce a PPC AmigaOS. Of course they then made claims that it would be done very quickly....but I digress.

Also, with users crying out for speed increases on classic hardware, various companies created speed-up boards based on the PPC chip, because in those days they seemed like the natural progression to the Motorola 68k line. Also the whole simplicity of RISC computing seemed in line with the architectual proficiency of the AmigaOS. The x86 hardware, considered CISC(Although its apparently more RISC these days) was/is considered complicated bloat. So it made sense from a lot of people's view to go PPC and AmigaInc went so far as to support the Amiga community that had purchased these PPC boards as well, as OS4 will do.

Add to this what was going on in the tech industry at the time the decision was made. The IBM/Motorola/Apple alliance were going to create a common platform to rival the Intel platform, but later had a falling out as they couldn't agree on a common platform, which could have been leveraged by a new Amiga. It probably couldn't be forseen that Apple's stake in the PPC meant they get all the newest chips first, and due to the chip shortage would means a PPC Amiga would always be a generation behind Apple, and thus a generation behind x86 too.

The problem, as I see it, is not a matter of cost perse as the big box Amigas were always fairly expensive, but rather one of not being able to keep up with x86 hardware advancement, especially in the games advancement. Games sold the Amiga. Amigans wanted kick-ass hardware to run games and we simply haven't got it. AmigaOS is fine, and the hardware is fast enough to run it nicely, and we'll have a great user experience. But I believe the true essense of the Amiga was its advanced hardware, as it was designed as an advanced games console, that could be used as a computer.

The problem with the current line, like the A1s is that it is much like a PC, even coming in mobo form, and underpowered at that. Unfortunately it takes vast amounts of R&D to produce a kick-ass games console, that would be an Amiga computer. I think that is what we've all signed up for, with the PPC direction, but we never got the kick-ass hardware. With kick-ass games playing hardware you could justify the price.

The only way we can get there is if KMOS licenses a console manufacturer's hardware and ports AOS to it, rebranding it as an Amiga. Failing that, they could make a deal with a 3d card manufacturer to produce that killer integrated 3d games playing Amiga system. I know a lot of people don't care much for 3d, but that is what is the most impressive thing at the moment, and the only real way to Amiga's rebirth. Hardware standardisation was the Amiga's strength and creating an Amiga without custom chips just seems wrong, even if we don't hit the hardware any more.

Ok. Scampering back to my happy place now.