I' curious if an 80386 + VGA can be implemented on the existing FPGA Replay.
The FPGAArcade implementation will have RTG (i.e., VGA) as well as AGA. The level of 2D acceleration (i.e., hardware acceleration of graphics.library) in the RTG card might not be high, depending on the space available for implementation, and yaqube's time.
It will also have a CPU core that is roughly 68020/030 compatible (I believe a data cache is the main differentiator between these chips) and running at a higher speed. My fuzzy memory recalls something about 10 MIPS, maybe that was something else.
80386 had under 300,000 transistors, and I believe that the 68030 is comparable. Some of that will be cache or registers, hence using the FPGA SRAM rather than logic units.