Which doesn't mean that you haven't even looked at it, which would be really hard to believe (in other words, I wouldn't believe you if you told me that you never ever LOOKED at the AROS source code).
Which goes straight back to what Hyperion have been saying on the previous page - whatever they say, someone will reply saying that they are lying, hell - two successive posts by two different people at Hyperion saying no code from AROS was used ... sheesh
Given your response, I am glad that OS4 is not using AROS code. Which is a shame as I used to download the AROS floppy images and run them, play with the demos, etc, all the time.

Grow up, people, and that goes to both sides. People who have been calling for a full OS4 demonstration running on hardware, with full interface, showing 68k applications running, etc, have been shown just that and more by this demonstration. I haven't heard anything about stability or whatever yet though, I am sure that we will at some point. In addition, we see that OS4, graphically, has all the features and more that were so harped on about in MorphOS recently, like gradients and AA fonts, etc.
My questions for Hyperion would be:
1) How much work has to be done to get it running at beta-quality on the AmigaOne?
2) (as a refresher) Compared to the original specifications for OS4.0, what are the differences in the specification for the OS4.0 that will be released
3) After the release of 4.0, and after a long drinking session to celebrate, what will you be implementing for OS 4.1, and how long do you envisage (allowing for having to do more contract work to get money, etc) it taking before it is available.
4) Any chance of some Imagine / ImageFX / etc benchmarks of the 68k emulator in OS4.0?