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Author Topic: Retro is better  (Read 7131 times)

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Offline FrenchShark

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Re: Retro is better
« on: April 18, 2010, 12:03:19 AM »
Quote from: Karlos;554048
I'm a bit curious, actually. I've experimented with a 2D tiling stuff in the past that used 3D hardware to render tiles, in 32-bit depth with simple (read gouraud) lighting effects and antialiased "sprites" (32-bit images moving over the top). I can easily imagine some retro style games doing that on modern hardware with pixel-shaded sprites and tiles for highly realistic lighting effects.

Where does that sit in the spectrum of 2D versus 3D ?


Have you ever try Hurrican ?
http://turrican.gamevoice.de/hurrican_site/
To me, this is how 2D games should use modern graphics capabilities.

Regards,

Frederic