and the CD32... I really liked it. BUT come on, a main selling point was the 32bits...they used a NINE year old 32 bit CPU. (the 020) came out in 84.
Well the '020 was still being produced in 1993 so it's not like C= picked them up at some yard sale..
Back then, old CPU models stuck around for much longer, at a lower price, while new models were introduced. For exmaple, the 68000 started in 1979 as a super high-end chip in expensive workstations etc., then in expensive arcade machines, then it filtered down to the A500, A600, Atari ST etc 8 - 10+ years later. Same thing happened to a lesser extent with the '020 and '030.
It's easy to see the CD32 as underpowered today, but tech moved incredibly fast in the 90's, more so than the 80's IMO. What was fine in 1993 was outdated in 1994 and worthless in 1995. At launch in 1993, the A1200 and CD32 were not cutting edge, but great machines at their pricepoints. While Doom also came out in 1993, it required a £1000+ PC to run. Even with a chunky mode and '030, the CD32 wouldn't have handled 3D games that well compared to later consoles like the Playstation, because it had no dedicated 3D hardware. It was built for 2D, with lots of support chips to handle 2D graphics, sprites, smooth scrolling etc. C= had Hombre which would have been in their 3D-capable console if things had worked out.