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Author Topic: AROS Amiblitz  (Read 6480 times)

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Offline bubblebobble

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Re: AROS Amiblitz
« on: May 13, 2010, 01:25:55 PM »
Amiblitz does not hit the hardware. It is system friendly. Same as the resulting exectuables, unless you explicitly do HW banging stuff, same like in C.
I thought this urban legend would have been gone...

BTW, horrible 68K OS configuration.
The Fonts are awkward, not antialiased, the slider on the right side of the source window is missing, no Zune look for the wizzard GUI, and btw. quite old version of Amiblitz, I guess 2.4. Current is 3.5.

I wonder now what would happen if you run an app, lets say that opens a window again and adds an app icon. Would this apprear on AROS desktop? Would stuff like AHI output work?
« Last Edit: May 13, 2010, 01:28:19 PM by bubblebobble »
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Offline bubblebobble

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Re: AROS Amiblitz
« Reply #1 on: May 13, 2010, 01:39:08 PM »
Depends on the libraries/includes you use.
Amiblitz contains the very latest full BlitzBasic2 Runtime, so it is backwards compatible. Of course you HW banging Blitz2 Demos won't magically turn into system friendly apps.

But it also contains a modern runtime that supports all the stuff like AHI, RTG, Networking etc., even OpenGL is supported, however not 100% finished.
All my Amiga programms are written in Amiblitz, among them HD-Rec, TKPlayer, TuiTED etc., as well as my latest Game project:

« Last Edit: May 13, 2010, 01:42:15 PM by bubblebobble »
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Offline bubblebobble

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Re: AROS Amiblitz
« Reply #2 on: May 13, 2010, 06:16:16 PM »
@fishy
Sorry, I didn't want to be too harsh. It is pretty impressive to see this in a regular AROS window.
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HD-Rec, Sweeper, Samplemanager, ArTKanoid, Monkeyscript, Toadies, AsteroidsTR, TuiTED, PosTED, TKPlayer, AudioConverter, ScreenCam, PerlinFX, MapEdit, AB3 Includes and many more...
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