If Commodore wasn't such a tight-ass and pushed on to get the AAA chipset instead of AGA for the 4000, they would've kept themselves in business. The market outlook for the company should've been A3000 = AGA chipset and A4000 = AAA chipset (which included 8MB chipmem). Unfortunately, it was too little, too late. A terrible mistake was the A600, and the hard-pushed CD32 game system w/AGA proved their mistakes were too costly for future business and eventually took the company into bankrupcy. I saw the shocking news back in 1993 when their sales which they targeted for proved a major problem when they were up against CD-I, 3DO and Atari's short-lived Jaguar game system. Oh, and did I ever growled at PC clones when they first hit the markets.... :-x