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Oh yeah there's a really neat RISC core hiding behind all that microcode gubbins, shame we can't get at it directly and turn off all those redundant transistors...Still. Check this out: http://www.youtube.com/watch?v=oLte5f34ya8this is the sort of trick a new Amiga ought to aim for. Forget GPUs, massive parallelism is the way to go. Maybe a single standard supervisor CPU with a whole load of barrel co-processors similar to the UltraSparc T1. The throughput of those things is incredible, given the right workloads. They threw away such complexities as out-of-order execution in exchange for simultaneous multithreading, thus all but eliminating cache latencies. This strategy would be perfect for highly paralellisable workloads such as ray-tracing.We could call them Juggler Chips!