@SamuraiCrow
So if I wanted to try a little PD game on Amos, I can rework the same code one day with Mattathias Basic to use on PC or RTG Amigas. Hmmm, sounds like I might give it a try. Is the comment about the crummy graphics true though? Will Amos allow me to splice in ASM or ML? I'm thinking of some things I have done in C already. I could compile that to ML then tag it in to Amos. I inherited a set of Amos boxes a couple of years ago with all disk and documentation for 1.2 and 1.3. I'm guessing it's all still relavent for 2.0
Plaz