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Author Topic: Any recent homebrew games that push OCS/AGA technically?  (Read 9465 times)

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Offline ChaosLord

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Re: Any recent homebrew games that push OCS/AGA technically?
« on: October 29, 2011, 07:45:26 AM »
Quote from: Digiman;665598
I would have expected this game in 640x512 on AGA by now.....
You can count all the Amiga's playable animated 640x512x256 AGA games on your thumbs.

Quote from: Digiman
Beast 1, Super Stardust, Lionheart, Sword of Sodan or Lotus 2?
Those games are all very very lores, 320x256.  They are not pushing AGA at all.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: Any recent homebrew games that push OCS/AGA technically?
« Reply #1 on: October 29, 2011, 10:23:30 AM »
I can name 5000 Animated Amiga games that play on AGA in 320x256.

Can you name 5000 Animated Amiga games that play on AGA in 640x512?
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA