@Chaoslord
Which is that text-adventure you wrote? Perhaps I've already seen it but didn't know you were the author, or maybe I wasn't aware at all of it. Tell us about it! 
My 1st one was on Apple ][+. I can't remember what I called it.
My parser was better than any Scott Adams adventure but not as good as Infocom.
The next 2 were on C64: Murkland, Haunted House
My parser was much better than any infocom parser.
I then decided that nobody wanted to play text adventures anymore so I gave up on them

and ripped out the super duper mega parser and put it into BattleDroids Construction Set later renamed to BattleMech Construction Set (C64 & Amiga) then eventually ripped the parser out of that and plugged it into Total Chaos (Amiga).
So at least I got some lasting use out of my text adventure coding days.
