Welcome, Guest. Please login or register.

Author Topic: Which game is the most resource intensive?  (Read 3430 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline ChaosLord

  • Hero Member
  • *****
  • Join Date: Nov 2003
  • Posts: 2608
    • Show all replies
    • http://totalchaoseng.dbv.pl/news.php
Re: Which game is the most resource intensive?
« on: January 02, 2008, 04:54:32 PM »
Many ppl report that Total Chaos AGA brings WinUAE to its knees.  Many ppl report that it "works" on WinUAE.  Some of these ppl reverted to an ancient version of WinUAE to get some proper speed.  Your mileage may vary.  I hope you have a 3Ghz machine.  :-)   Total Chaos AGA
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

  • Hero Member
  • *****
  • Join Date: Nov 2003
  • Posts: 2608
    • Show all replies
    • http://totalchaoseng.dbv.pl/news.php
Re: TCAGA
« Reply #1 on: January 02, 2008, 07:13:08 PM »
Well give it a try then :-) and see if the gfx & sfx happen at the same time.  If the sound fx happens 5 seconds after the event then your puter is to slow.  Even if it happens 1 second afterwards then your puter is to slow.  Gfx & sfx are perfectly syncronized and instantaneous on real A1200s.

p.s. You must run WinUAE in "32 bit color mode", popularly referred to as "16 million color mode" because all Amiga 1200s have 16 million colors and Total Chaos AGA uses all of them.

I hope it runs at full speed for you.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

  • Hero Member
  • *****
  • Join Date: Nov 2003
  • Posts: 2608
    • Show all replies
    • http://totalchaoseng.dbv.pl/news.php
Re: TCAGA
« Reply #2 on: January 02, 2008, 07:34:15 PM »
Even the 256 color screens in Total Chaos AGA require a 24-bit RGB signal to view properly, because they use a 24-bit palette.

For example:  The colorcycling color on the "256 color" screen cycles thru zillions of colors that do not exist in a 16-bit palette.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA