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Author Topic: Anywhere to get Ibrowse from?  (Read 8150 times)

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Offline drHirudo

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Re: Anywhere to get Ibrowse from?
« on: January 29, 2011, 12:00:19 PM »
Quote from: TCMSLP;610259
This is the demo which times out after 30 minutes, correct?

If there's a 'free' as in 'free' one without this restriction I'd be interested too!


You receive free OEM version (slightly restricted) of IBrowse 2.4 with the AmigaOS 4 CD. I use it since I purchased AmigaOS 4.1 back in September 2008. There are several restrictions though:
Five browser windows or browser tabs
Eight simultaneous connections
Four search bar entries
HTTP, FTP and file loading only.

I uploaded over HTTP many files, so I am not sure what the last restrictions means.

Offline drHirudo

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Re: Anywhere to get Ibrowse from?
« Reply #1 on: January 29, 2011, 12:39:30 PM »
Gopher? Anyone uses this?

Offline drHirudo

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Re: Anywhere to get Ibrowse from?
« Reply #2 on: January 29, 2011, 12:49:07 PM »
It seems that the only way to legally have somewhat unrestricted version of IBrowse is to purchase AmigaOS 4.

Code: [Select]

7.Workbench:Utilities/IBrowse> version IBrowse FULL
IBrowse 24.43 (22.12.2006)

Offline drHirudo

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Re: Anywhere to get Ibrowse from?
« Reply #3 on: January 29, 2011, 08:08:01 PM »
Quote from: Franko;610576
Cheers Crumb, but I've already downloaded them and their written in C, I only code in 68k... :)

Hehe, C is a language, 68K, you probably meant the 68000 series of processors by Motorola?
You can not code in 68K, there is no such language.
The assembler language for 680x0 is very easy to write and understand and the best assembly language that I have used, with great opcodes (I coded in Z80, 6502, 65816 and x86 assembler as well).

But....

If you have the original C sources, disassembling the compiled code and then making optimizations by hand is useless job that will very little gain.

Better recompile the C sources with newer compiler, make switches for more optimizations (VBCC on Amiga68K is the best compiler I used for optimizations). If you still feel that the C source code is slow, you can replace C parts with inline assembler parts that you think you can improve. Slowly replacing them, you may end up some day in entirely written in assembler browser. But disassembling and recompiling - its mostly a waste of time, especially when you have the source code.

Offline drHirudo

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Re: Anywhere to get Ibrowse from?
« Reply #4 on: January 29, 2011, 08:30:45 PM »
Quote from: Franko;610651
I know but there are many different versions of "Assembler" langauge so I simply call it 68k or M68K as most Amigans will know what I'm talking about... :)

Wouldn't touch C with a barge pole, no matter how much the compiler optimises it you still end up with code that's bloated and inefficient in my opinion. Disagree that you think disassembling and recompiling is a waste of time, it is necessary for me when the original source code is only available in C.

The whole point of doing this is once you have disassembled the actual code for someone who only codes in 68K (and I'll keep using that term cos I like it ;)) it's then easy to study the code and optimise/replace/debug or even add new features to the original software and then end result is highly optimised code which generally runs faster than the original C compiled version :)

When the C produces bloated code, you can replace specific parts of the source code with native assembler instructions (inline assembly). I used it a lot when coding for Apple 2 with the CC65 cross compiler. In some situations I end with full source code in assembler, that started as nicely written C program, but was too slow for 6502 processor :)

Offline drHirudo

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Re: Anywhere to get Ibrowse from?
« Reply #5 on: January 29, 2011, 08:51:59 PM »
Quote from: Franko;610659
Just don't like C, to me there is no point in mixing the two (C & Assembler) as I only write stuff for the Amiga and have no interest in any other platform then to me coding in 68K is the best way to go as I don't need to have code that can be easily recompiled for use on another platform... :)

(Plus to me coding in Assembler on the Amiga is far more easy than any other langauge... :))


I used to advocate the Assembler a lot, few years ago. The I switched to C and still use Assembler, but C is better for the following reasons:

C is universal - no matter if you write for CP/M, Gameboy, Apple II, Amiga, AmigaOne, Windows or Apple Mac. The C syntax is still the same. In some cases you even use the same compiler. I have coded for all these platforms in C and had much less troubles than when writing for these platforms in Assembler.
C is high portable. I wrote a game eight years ago in C for Amigas with 680x0 processor. Later I easily ported it to Amigas with PPC processors, Apple Macs and Windows! I can easily port it to IPhone, Symbian, QNX and Linux if I wanted to. If it was not in C, I would had a hard time porting it in to all these platforms.
C is easy to find. You can easily find books on C and no matter if it is for Windows, you can learn from it for your Amiga programming projects.
C is very close to the the Assembler. Its so close that you can easily skip assembler and go for C and have the same programming power at hand, only easier and better.
C is easy to spell. You can not misspell it like the asssembler.