Many many moons ago, living in the UK, I decided to take a trip and visit Eyetech to aquire a brand new box with a dodgy looking CD inside called "Amiga Party Pack".
I had been waiting for this for a long time. Eyetech were still developing the A1, at the time, and all was looking quite possitive on the Amiga scene.
After a 3 hour drive back home, I couldn't wait to install my new software. It was great. The documentaion was a little sparse and the DE was possibly a little strange, but what the hell. We had a new piece of software to develop for - and for my money I could develop for ALL platforms at the same time (well....that was the impression). Bliss.
I spent days and days learning to code, it was a pleasure.
Within a week I had the workings of a simple tile editor. Within 2 I could scroll the tiles (very smoothly) around the screen in all directions. I hooked up with a guy from America who had numerous 2d graphics that he wanted to see running in a game which moved the development of my tile editor into a mini game construction kit. Our characters could slide down slopes. Climb up steps, ropes and ladders. Colide with enemies and selected background tiles, collect items, fire weapons - all the usual 2d platform stuff.
I was very impressed with my efforts. But what happened to DE. Amiga seemed to loose the plot. I lost interest (as did many of us) and never programmed for DE again (after the first six months or so)
I liked the concept of DE, but nothing has happened of any interest for a long time. Does anyone know what has happened to Amiga DE. Not so much what Tao want to do with Intent but specifically the Amiga.
How many copies of the Amiga Party Pack were sold?
Are there still active developers, if so how many?