I would have to say that ultimately games are what killed off the amiga.
Ironic isn't it? (warning*** some brutal honesty below...)
Multimedia and particularly games are what gave the Amiga its foothold...thousands upon thousands of C64/Atari and Apple gamers saw what the Amiga could do and wanted..nay drooled for an Amiga (circa 1986-1990).
While video editing provided an alternative market for the Amiga, games were (imo) the primary driver of Amiga sales during this period. Businesses in general did not adopt Amigas because of the already mentioned lack of business titles and tended to go with IBMs and clones, schools generally went with Apples (at least in North America).
Then around the end of 1990 three things happened that made gamers begin to doubt their Amiga as a games machine.
- VGA Card becoming an adopted standard
- Ad Lib card
- 386DX
Now of course the Amiga's sound was still far superior to the Ad lib card...but its market share wasn't. Now all those serious IBM business users had kids or they themselves could just run out and purchase a relatively cheap graphics and sound upgrade for their machine. Within just a year the market share for IBM and clone game machines swung in their favour.
I am sad to admit it...but you guys on this board who stayed with the Amiga were the true diehards (some of you gamers but most not)...loyal and true...
It was the gaming mutineers like myself that got greedy after seeing...
- Wing Commander
- Ultima 6
- Wolfenstein 3D
I know that all of my Amiga friends at the time were converted just based on one of these three games (and yes this was before Doom...).
So while many of you true loyalists stayed...us mutineers left...in droves...with much shame I admit we abandoned ship.
Now game publishers saw this emerging and growing (remember this game market share grew almost overnight for IBM and clones) market and began to abandon the Amiga themselves...
First Origin Systems abandoned the Amiga (although many would argue they did with Ultima V). Ultima VI was programmed from the ground up for IBM and clones as was Wing Commander. ID Software members developed on clones.
What Amiga gamers were left were treated to abysmal ports...has anyone tried playing Ultima VI /Wing Commander or Kings Quest 5 on an Amiga 68000?
Terrible...and utterly disgraceful...they straight ported most of it, failing to take advantage of the Amiga's strengths.
Kings Quest could have been done in Extra Half bright mode as most of it is static (64 colours as opposed to 32)
Wing Commander used bitmaps and could have been much better had it used the blitter as opposed to CPU intense drawing like the IBM version (which has not native bitmap or sprite support in 320x200x256 mode).
So games which first made the Amiga, eventually killed it. Again hats off to you diehards and true loyalists...you did what I couldn't. You used your Amigas for so much more than just games..or you simply believed that things would get better...
Most of us didn't...and it is hard to sail a ship with 2/3 of your crew leaving...
sniff...