I don't think that has translated into console sales for Nintendo, certainly not in Australia, where the shelf space for Gamecube is about one third of xbox or PS2. Quality marketing is what will determine success of failure: the Amiga is a case in point, as is Dreamcast. Incidently I just bought my first console for my son a PSone. I can't believe how crap the 3d graphics on this machine are and it just goes to show how marketing won it for Sony. As for gameplay I think there are only about 10 titles worth having and at $10Aus each I'm not complaining...