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Author Topic: Copper-generate WB Backdrop  (Read 7395 times)

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Offline Khephren

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Re: Copper-generate WB Backdrop
« on: March 25, 2011, 03:36:25 PM »
Quote from: commodorejohn;624557
I looked back over some of the documentation just now - if I'm not mistaken, Copper MOVEs take 560ns (four cycles) to execute. Running with my true-color idea, that would make a bitmap of 80x(screen height) theoretically possible, though I don't know how stable it'd be in practice.

You could also use DynamicHires, changing palettes per scanline, still gives very nice results, at a decent resolution. Several art programs will output this mode (HAMlab, ADpro and, I think IFFPro on the PC). I'll find some examples in a bit.

some forum threads:
http://eab.abime.net/archive/index.php/t-43475.html
http://ada.untergrund.net/forum/index.php?action=vthread&forum=4&topic=386

forgot to say, HAMlab is now free, and can be got from here http://ftp://nexus.polaris.net/pub/forager/Amiga
« Last Edit: March 25, 2011, 03:48:38 PM by Khephren »