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Offline Calimeiro

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Re: an update on my game
« on: January 12, 2015, 01:41:19 AM »
Dear Fernando,

I was a bit curios and started your "game".
Random character generator is crap.
Graphics is crap.
No sound.
Game conrol is more than just irritating.
After reading the next posting,

Quote from: rednova;781359
Dear Friends :

I have good news !!!  When the game is done, I will try to implement
the feature to save the game progress !!!
This way, when you spend a long time in the quest, leveling and upping your armor
and weapons, you can then save your game.

i'm convinced you must have lost your mind completely over these years.

Have fun while coding
but don't expect to many "gamers"
 

Offline Calimeiro

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Re: an update on my game
« Reply #1 on: January 12, 2015, 11:30:05 PM »
Quote from: rednova;781549
@ Calimeiro

I have good news. If every year from now on, I keep working on the game,
eventually my artistic and programming skills will slowly get better.
Then in the future, I will have a game with great graphics and playability.
I will keep working on my game !!!

Boy, you should accelerate your progress or anyone interested has to drop a note on his grandgrandgrandchildren to watch the release.

My advice to you:
Focus on the coding part, and hurry to catch up with what is standard even on old machines like amiga.

Find someone to do the graphics job, and another one for the tune, if possible.

Grab a pencil and lots of sheet of paper and sketch game mechanics and storyline before hacking lines of code into your machine.

Dont waste time with pourly handdrawn graphics.

Remember that players do not see what you got in mind when coding, they have to deal with what is on screen and how to navigate.

Make controls simple and comprehensive. A compass is nice if it shows players direction, not the way you made it. Implement a map or better a mini map.

As i said, random character generator is crap, because it assigns values of 1 to the attributes. As i see, you are referring to D20 system like in D&D.
The generator should not create a total of 16 points (1,4,1,1,1,8) and next turn it is a total of 104 (14,16,13,12,15,14).

Players that are not familiar with D20 systems will barely figure out what's good or bad. Create pre-configured chars for quick start.

Make game aware of local path instead forcing the player to do your job.

By actual state of development you will surely scare off everyone who might help or likes to play. If you continue doing in AMOS you should visit a forum that deals with it. There you might get help for your coding part.

If you continue current 20 years interval we do not have to talk about this any further.

I'm not encouraging you to continue on this, instead i wish you good luck and have fun while learning how to code.
« Last Edit: January 12, 2015, 11:37:34 PM by Calimeiro »
 

Offline Calimeiro

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Re: an update on my game
« Reply #2 on: January 12, 2015, 11:35:51 PM »
Quote from: crawff;781559
Does anyone want to upload a gameplay video on Youtube?

Download from Aminet, unpack into RAM and take a seat and drink a lot, coz its no fun when you're sober.:rofl:
Dont waste hd space.
 

Offline Calimeiro

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Re: an update on my game
« Reply #3 on: January 14, 2015, 02:53:13 PM »
Quote from: slaapliedje;781578
Did you upload a copy of the newest version?


Read his postings again, he is planning to do. Not that he did it or is about to release in the near future. It's daydreaming.