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Author Topic: Thesius XII FULL 2003 Re-release  (Read 2405 times)

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Offline SystemTopic starter

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Thesius XII FULL 2003 Re-release
« on: September 16, 2003, 05:16:13 AM »
 After some 8 years in limbo we decided to re-release our Amiga game Thesius XII as a full game. Previous editions had only been the single level demo.. We came to this conclusion more for own sake than anything else, it just felt a shame that Thesius was lost for the ages in this land of pc's. While not 100% complete, it's not likely to ever progress from this 3 level state.


  The game is presented in ADF format, and runs surprisingly well on WinUAE ]http://www.winuae.net/. But you will need a new(ish) version to make sure of that. Older versions were unable to run the custom display modes (resolution splits, dynamic sprites).

  Thesius XII was designed in scalable fashion and will run on A500/OCS/1meg up to A4000/AGA/060. While designed for OCS/ECS chip set, it does feature AGA level optimisations and 020 opt's. So It's recommended to play the game on a A1200 with Fast Memory where possible.

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