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Author Topic: News of Free 060 Like Apollo Core License  (Read 30224 times)

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Offline IanP

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Re: News of Free 060 Like Apollo Core License
« on: November 08, 2017, 06:23:07 AM »
It amazes me that people can devote so much time and energy to be negative about a product that claim they have no interest in ("yesterdays newspaper"). If it is not for you, fine state that if you feel the need and move on, don't hang around posting continuous negativity like a bad smell. I'm sure you have better things to be getting on with.

For the record I'm not in favour of the proposal as I see it as a backwards step. If hardware devs want to licence the full Apollo core and provide a full SAGA capable expansion then great. I don't like the idea of cut down and throttled Apollo 68080 boards (at least not for the Amiga).
 

Offline IanP

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Re: News of Free 060 Like Apollo Core License
« Reply #1 on: November 08, 2017, 10:50:11 PM »
Quote from: Chucky;832846
...yes.. so.. simply: will not use AMMX etc etc you either...
as dpaint etc does not use it..  and as sources most likly are gone: will never use it.

so putting alot of effort AND FPGA space for.. "nothing"

Electronic Arts released the source code for version 1 so they probably do have the other source code archived.

DPaint is not developed anymore AFAIK  but the DPaint inspired GrafX2 was very recently ported to Amiga 68k and that uses SDL. I believe SDL has or is being optimised for the 68080.
 

Offline IanP

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Re: News of Free 060 Like Apollo Core License
« Reply #2 on: November 12, 2017, 05:33:19 PM »
I've never heard of any PPC development happening at Commodore. CBM was focused on the Hombre chipset using PA-RISC and an AGA/M68K SoC. The SoC would allow cost reduced low end classic Amigas and could be included with a PA-RISC machine for backwards compatibility. If Commodore had survived these architectures would probably have seen them through to a transition to x86.