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Author Topic: Videos from the Amiga 30th in California  (Read 2130 times)

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Offline NorthWay

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Re: Videos from the Amiga 30th in California
« on: October 08, 2015, 02:01:44 PM »
Ah, I finally got to hear the first talk properly, even though the background noise level was pretty high.

And it strikes me that their goals were a bit conflicting, but that their infectuation(sp?) with their hw ideas probably got the better of them: They try to fit the game console into 32K, but the sound has no fancy ways of reducing memory use except from handcrafted small samples. And hw sprite re-use needs to use the blitter for animation.
20/20 is unfair though.