Welcome, Guest. Please login or register.

Author Topic: Picasso96 bug?  (Read 3841 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Framiga

  • Hero Member
  • *****
  • Join Date: May 2003
  • Posts: 4096
    • Show all replies
Re: Picasso96 bug?
« on: February 26, 2005, 12:57:57 PM »
yep it could happen . . . CGX and P96 acts in a different way from a system point of view.

I've got problems with P96 fixed with CGX and viceversa.

Stay with the RTG system that works fine in your configuration . . . to speak about a bug in P96 . . don't know.

I've seen worse things in CGX also :-)

Bye

 

Offline Framiga

  • Hero Member
  • *****
  • Join Date: May 2003
  • Posts: 4096
    • Show all replies
Re: Picasso96 bug?
« Reply #1 on: February 26, 2005, 01:49:30 PM »
probably the problem is the CV643D-A2032 companion.

Try without the A2032.

About the speed, i've used P96 for a life with the CV64 (not 3D) and it only feels faster but it isn't.

Do you mean the slow WB backdrop redrawn under CGX?

It is the only thing, that is slower in CGX respect P96.

Try P96Speed with CGX, and you will see how faster is CGX in all the operation.

Anyway as already said, use the RTG system that "feels" better for yourtaste.
 

Offline Framiga

  • Hero Member
  • *****
  • Join Date: May 2003
  • Posts: 4096
    • Show all replies
Re: Picasso96 bug?
« Reply #2 on: February 26, 2005, 02:23:36 PM »
ohh remember to remove all the CGX libraries also when you switch from CGX to P96 and viceversa or you will not able to boot again.

 

Offline Framiga

  • Hero Member
  • *****
  • Join Date: May 2003
  • Posts: 4096
    • Show all replies
Re: Picasso96 bug?
« Reply #3 on: February 26, 2005, 02:26:18 PM »
:-D
 

Offline Framiga

  • Hero Member
  • *****
  • Join Date: May 2003
  • Posts: 4096
    • Show all replies
Re: Picasso96 bug?
« Reply #4 on: February 26, 2005, 02:39:03 PM »
anyway, you can't mix P96 with CGX . . .never.