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Author Topic: BASIC language for AmigaOS4.. AMOS/Blitz  (Read 16308 times)

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Offline porneL

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Re: BASIC language for AmigaOS4.. AMOS/Blitz
« on: May 28, 2003, 04:07:23 PM »
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C/C++ is only good for OS developers. Application and games developers want stuff like the Basic language.


What a total nonsense...
First don't confuse C with C++. C++ is targetted mainly for appliaction development and it would be a nightmare to write lowlevel OS stuff in it.

Second: game developers and basic? I gave me a good laugh. As game developer I despise basic language.

Inefficent in terms of memory and cpu power (no optimizer, automatic allocation+garbage collection).
Most implementation can't handle complex data structures, algorithms and are limited to their commandsets (blitz is nice exception here).
Typeless, imperative or procedural - its real pain to maintain code longer than 1000 lines.

With basic you quickly reach its limits and then waste your time for doing tricks and workarounds.

For the system standalone basic is useless. It doesn't give you the power of arexx (tcl, perl, python...) nor can be used for shell scripts. It would be only useful for few homebrew 'developers' that will make another unfinished space shooter or platform game (see games on aminet).

Try BF instead ;)