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Author Topic: Sorry to ask that again, but...  (Read 5169 times)

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Offline Trev

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Re: Sorry to ask that again, but...
« on: December 01, 2008, 11:22:41 PM »
Whenever I come across any language in a license agreement that attempts to limit my fair use rights, I ignore it. Copyright law, both in the United States and abroad, has been twisted beyond recognition. Copyright owners have no less control over their works in a digital format than they did in other formats, and the fact that most western nations (or perhaps just the US) spend more on copyright enforcement and contract litigation than they do on healthcare or feeding and clothing the poor speaks volumes about our misguided priorities.
 

Offline Trev

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Re: Sorry to ask that again, but...
« Reply #1 on: December 02, 2008, 04:04:58 PM »
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Because Apple cannot impose a license like that. No-one can.


Not in the general case, but Nintendo did successfully sue Tengen over unlicensed software. Apple, however, doesn't require licenses (iPhone/iPod Touch excluded, if you want to use iTunes for distribution), as we all know.

It's a damned, good thing I don't have to contact Intel or Freescale for permission every time I fire up a compiler. Like most of us though, I build my own systems. Perhaps Microsoft should be paying me for the right to run Windows on my hardware. Alas, system integrators pay Microsoft. It doesn't work the other way around.
 

Offline Trev

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Re: Sorry to ask that again, but...
« Reply #2 on: December 02, 2008, 04:06:03 PM »
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The documentation for the Mac motherboards is impossible to onbtain.


And that's not stopped anyone else from reverse engineering the bits that needed it.