Welcome, Guest. Please login or register.

Author Topic: Is an FPU really important?  (Read 2292 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline darksun9210

Re: Is an FPU really important?
« on: May 14, 2008, 02:33:49 PM »
true, if you don't have one, you aren't missing out.
just some jpeg viewers, mpeg audio/video decoders, IIRC sme versions of ixemul.library use it... but they usually have integer math versions of the same stuff...
real3D, cinemar4D etc etc. ray tracing is helped by an FPU... i dunno if there are fpu/int varients of 3D game engines. pretty much all amiga 040's and 060's baring the apollo 75Mhz EC060's have fpus, so i dunno if stuff compiled for those class machines are assumed to have an FPU...
i've always bought an FPU if my machine could take one but didn't have one ... "just in case" there was something i wanted to run that could use it. i was kinda under the inpression it could accelerate things that needed it... :-D

A500, A600, A1200x3, A2000, A3000, A4000 & a CD32.
and probably just like the rest of you, crates full of related "treasure" for the above XD