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Author Topic: Quake on an Amiga  (Read 3713 times)

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Offline darksun9210

Re: Quake on an Amiga
« on: May 19, 2006, 04:07:19 PM »
are you using the GLquake executable?
GLquake will run on the CV64/3D, but its just an intellectual excersize to see if it works, as all it does is a pretty biliniear filtered slidshow. the Virge chip isn't fast enough for games.

some people have been fairly handy with a soldering iron and replaced the virge with a virgeDX with mixed results.

best bet is to either use software rendering (which the CV64/3D will speed up tremedously compared to AGA), or if you must use 3D Hardware, get a cybervisionPPC at least, or some kinda voodoo3/PCI combo.

software rendering is fairly reasonable. was able to play quake on a lan game with an A4k, 040/40, CV64/3D, and not get my ar5e kicked. at about 17-20fps at best ;)

this might help compare hardware and speeds:-
amigaspeed

A500, A600, A1200x3, A2000, A3000, A4000 & a CD32.
and probably just like the rest of you, crates full of related "treasure" for the above XD