Tigger wrote:
I've had a copy of Amiga Lightwave 5.0 running on Wayne's Pegasos under MorphOS, if I get a chance I'll see if we cant try Screamernet on it over this long weekend. Am I going to have to put an old version of my intel version on a PC, or will Screamernet from 7.5 talk to Amiga 5.0 screamernet?? I may have never tried a mixed version screamernet before.
-Tig
Well, the rendering core of Screamernet is the same as in Lightwave proper, so it appears that it could work.
What I was wondering was if the 68k emulation under MorphOS (and eventually AOS4) would run the Amiga Screamernet program, and, if so, how does it compare to native 68k (mine's an 060/50)?*. I have a couple scenes that use FlyerClips for background images, and separating those into individual IFFs to run on the PC and then reassembling the output back into FlyerClips takes quite a bit of time. I'm hoping that it's faster just reading/writing the FlyerClips across the network.
I haven't tried cross-version Screamernet either. I'm a little worried something could get ruined. I was under the impression that there were changes to the scene file somewhere between 5.0 and 7.0.
* Note - I'm assuming that render speeds on MorphOS/Pegasos and AOS4/A1 will be roughly equal.