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Author Topic: UAE and Frame Buffer  (Read 1346 times)

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Offline FrodeSolheim

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    • http://fengestad.no/fs-uae/
Re: UAE and Fram Buffer
« on: February 09, 2014, 12:07:36 PM »
With OpenGL, there wouldn't be any significant difference when running FS-UAE in X or on the framebuffer.

But if you are running FS-UAE through a compositor on X, that can indeed impact the performance and smoothness of the display, so either disabling compositing when running FS-UAE, or running FS-UAE in fullscreen (provided that the window manager unredirects FS-UAE when in full-screen) is a good idea.