Its much more than a shootemup.
Most shootemups are lame.
This one has class,
and you have to think
about where and what to shoot.
that, and you decide where to go by yourself
instead of in a straight line
as shootemups are famous for.
So why you called it a shootemup
is really beyond me.
Its much more than a lame shootemup...
Btw, in XF1, there was a 'space mode' option
that I always had enabled when I played
that great game with friends.
That 'space mode' option/feature
is the only thing I really miss on the sequel.
Cause its just illogical that a spaceship
slows down when not using its engines -in space-.
it would be ok on the surface levels,
but it would add alot of playability
(and atmosphere)
if they let the ships drift more
in the space missions.
Ive currently completed the game
and overall... TOP NOTCH!!!
If you dont feel much for action,
then dont get it.
The tank level
could have been taken out of XF2
and started its own entire game!
THAT is how cool that was!
I seriously advice the developers
to make a more strategy focused game
in wich you can choose
the ship you want to control
at any given time,
or something like that.