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Author Topic: Amiga emulator development  (Read 10972 times)

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Offline mesagl

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Re: Amiga emulator development
« on: July 08, 2003, 01:32:20 PM »
we really need ppc emulation as well. i would love to help  out with the easier parts of coding. From Australia if thats cool. howabout icorporating ppc and 68k emulation without context switching , maybe the emulator can merge ppc and 68k code into virtual instructions or something. Anyway i really think ppc emulation is very important too. Definetly go ahead with it.

cheers
 ;-)
 

Offline mesagl

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Re: Amiga emulator development
« Reply #1 on: July 09, 2003, 09:32:27 AM »
is it possible to encapsulate the emulation code into a neat SDK where others can use the SDK and write wrappers for whatever OS they want to port. Perhaps you and bloodline could port to AROS and any other volunteers could port to their targets , AmigaOs , MorphOs , FreeBSD , Solaris etc etc etc .

The only problem i see with this is that there would have to be a couple of branches of the SDK for each CPU to get the cycle exact emulation.

each SDK implements the exact same functionality so that calling the functions is identical/portable but the core code in the SDK functions is cpu/platform specific.

enough rambling  :-o
 

Offline mesagl

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Re: Amiga emulator development
« Reply #2 on: July 10, 2003, 04:11:04 AM »
Thats right john . We want X86 To emulate PPC. I have no idea about PPC instruction sets , registers blah blah blah but it would be so damn cool if that could be achieved.